
Robet Katrix
|
Posted - 2006.03.15 13:52:00 -
[1]
Edited by: Robet Katrix on 15/03/2006 13:56:58 as has been stated on numerous occasions, Carriers have ZERO ability to help offensive fleets and next to zero zero capability to help defending fleets because a unless the enemy comes to the system you have that carrier in, it wont get used.
For those of you who DONT understand the usage of the carrier, it was meant as a Support ship. almost a movable ship maintenance/corp hangar with some fighters for a little bit of offensive ability.
The fact is to move in a carrier you currently need a cyonusural field. A cyo field instantly says to your enemy that you are bringing in capital ships, and the second one goes up in ANY warzone system there is usually 1 or 2 if not more covert ops instantly on it.
If there are two fleets, the one that DOES NOT own the carrier will either go BBQ it, or run to another system. No smart fleet commander is going to fight a fleet with a carrier if he can fight a fleet without one.
To all the people worried about empire etc or general SUPER BS abilities let me explain some things to you. 1. Anyone who CAN afford a carrier, already has more than enough money to not worry about (non-deadspace) lvl 4's 2. PPL can ALREADY mine with it. Only idiots DO. 3. Just make it so the carriers are denied entry to .5+ systems. the godamn traffic control sure as hell aint controlling much else for traffic.
also
Quote: Before carriers (and other cap ships) the attacking force has all the advantages. Choice of location and time, means a 'defender' has to maintain relatively more power to repel attacks - simply because 'defense' is really rather boring. Now thought, you can station a couple of carriers in a system, and have a very rapid and effective response to incursions. Especially when your carrier is parked at a POS - it doesn't move fast, but can be used to break up attackers.
how exactly does having carriers in a system increase response? Carriers cant fight on their own. they are FLEET support ships. when someone sends an offensive fleet in it is not always to take down a station or POS's although that happens at least for a good portion of the big fleet battles. and moving one system away to negate a large amount of enemy power is a highly preferable choice.
|